Once during your turn (before your attack), you may choose up to 2 cards from your hand and put them on the bottom of your deck in any order. If you do, draw cards until you have 6 cards in your hand. This power can't be used if Claydol is affected by a Special Condition.
If there are any Lightning Energy cards in your discard pile, attach 1 of them to Rocket's Zapdos.
Rocket's Zapdos does damage to itself equal to 10 times the number of Lightning Energy cards attached to it.
+20
-30
Each player plays with his or her Prize cards face up for the rest of the game.
Once during your turn (before your attack), you may choose up to 2 cards from your hand and put them on the bottom of your deck in any order. If you do, draw cards until you have 6 cards in your hand. This power can't be used if Claydol is affected by a Special Condition.
If there are any Lightning Energy cards in your discard pile, attach 1 of them to Rocket's Zapdos.
Rocket's Zapdos does damage to itself equal to 10 times the number of Lightning Energy cards attached to it.
+20
-30
Each player plays with his or her Prize cards face up for the rest of the game.
Shin-ichi Yoshida
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